Alpha v1: Arms Trader Tycoon Simulation

Job ID: 38427951

Budget: $750 – $1,500 USD

I'm seeking an experienced game developer to create an Alpha v1 simulation game with the GoDot engine and GDscript. This 2D game, titled "Arms Trader Tycoon", is a tycoon-style business game where players aim to develop advanced weapons.

Key components of this project include:
- **Game Development**: Expertise in GoDot game engine and GDscript is essential. Previous experience in creating simulation games will be a significant advantage.
- **Visual Design**: The game is to be designed in a pixel art style. A strong understanding of pixel art and game design will be beneficial.
- **Gameplay Elements**: The game should incorporate resource management, strategic planning, and competitor interactions. Experience in creating complex gameplay elements is preferred.

The primary objective for players in this game is to develop weapons. A deep understanding of weaponry and strategic planning will enhance the game's authenticity and complexity. Examples of this concept for the manufacturing of Arms would be:

1. Bullets: Source raw brass, stamp brass into bullet shells, source gunpowder, fill shells with gunpowder, source or manufacture bullet types (Standard Lead, Armor Piercing, etc.)
2. Handguns: Source or Manufacture base gun type (25 mm, 9 mm, 45 mm, etc.), source or manufacture trigger, source of manufacture clip or revolver chamber, source of manufacture sights, etc.
3. Rifles: Similar to Handguns, but with rifle parts.
etc.

As the player starts, with one type of arms to develop, and a small factory, which they can grow, add process points for making more advanced or higher quality components that make finished arms. The manufacturing should be done to sale for public and/or satisfying government contracts to fill the needs.

With more money the player can purchase other blueprints that unlock say grenades, rocket launchers, etc.

The art style and customization should allow for pixel based parts to make a whole finished product, and allow also material / paint as needed. IE: black, silver, jungle camo, desert camo, winter camo, etc. Look at: https://www.journeyofwrestling.com/ for similar font, menu system, and even how the pixel title belts, or customization of wrestlers is achieved in that game.

If you have the skills and experience to bring this project to life, I look forward to your bid.
Related categories: Graphic Design Game Design Game Development