Fusion 360 Geometry Finalization

Job ID: 40153983

Budget: $10 – $30 USD

My Fusion 360 project is 95 % complete; I just need a skilled set of hands to bring the model geometry over the finish line. The base assembly is already organized and fully parametrized, but a few geometry-level touch-ups remain:

• Add several custom parts and design features that plug neatly into the existing timeline without breaking my parameters.
• Track down and eliminate the handful of inconsistencies that still throw “Body Intersect” or “Recompute” warnings when I update dimensions.

I will share the current .f3d file plus a brief change log so you can see how the model is structured. Once your edits are in place and error-free, please return the updated Fusion file along with a STEP export so I can hand it straight to manufacturing.

If you’re comfortable reverse-engineering and cleaning up someone else’s timeline—and you know your way around Sculpt, Combine, and Inspect tools—this should be a focused, rewarding sprint.