Realistic Flutter Puzzle/Mini Game Design
Budget: $250 – $750 CAD
I’m expanding my Flutter app with a collection of bite-sized puzzle/mini games and need a full design package that drops straight into the codebase. The concept is firmly centric—think logic, spatial, or sequence challenges—rendered in a realistic visual style rather than cartoonish or minimalist alternatives.
Here’s what I need from you:
• Game flow documentation for each mini-game, including core mechanics, win/lose conditions, and a quick reference for in-game timings or animations.
• High-resolution art assets in a realistic style: backgrounds, interactive elements, icons, and any micro-animations. Please supply @1x, @2x, and @3x versions so they scale cleanly across iOS and Android devices.
• Responsive UI layouts (Flutter widgets or Figma frames) that account for common phone and tablet aspect ratios.
• A concise hand-off sheet showing how each asset maps to Flutter widgets, plus guidance on asset loading to keep APK/IPA size lean.
List of mini-game design required.
1) Similar to candy crush saga.
2) Basket catch
3) Tap the object
4) Guess game
5) Grow garden
6) Feed the chicken
7) break the glass.
All assets must be license-cleared for commercial release on the App Store and Google Play. When I can import the assets, wire them up with my existing Dart logic, and see crisp, correctly-aligned visuals on both platforms, I’ll consider the job complete.
Here’s what I need from you:
• Game flow documentation for each mini-game, including core mechanics, win/lose conditions, and a quick reference for in-game timings or animations.
• High-resolution art assets in a realistic style: backgrounds, interactive elements, icons, and any micro-animations. Please supply @1x, @2x, and @3x versions so they scale cleanly across iOS and Android devices.
• Responsive UI layouts (Flutter widgets or Figma frames) that account for common phone and tablet aspect ratios.
• A concise hand-off sheet showing how each asset maps to Flutter widgets, plus guidance on asset loading to keep APK/IPA size lean.
List of mini-game design required.
1) Similar to candy crush saga.
2) Basket catch
3) Tap the object
4) Guess game
5) Grow garden
6) Feed the chicken
7) break the glass.
All assets must be license-cleared for commercial release on the App Store and Google Play. When I can import the assets, wire them up with my existing Dart logic, and see crisp, correctly-aligned visuals on both platforms, I’ll consider the job complete.