Flutter Windows Plugin Creator & UI Designer
Budget: $3,000 – $5,000 USD
Core Responsibilities:
Build and maintain a Flutter Windows plugin using native code (C++ or C#)
Implement system-level text input detection and overlay rendering
Translate Figma designs into high-fidelity, production-ready UI
Ensure pixel-perfect alignment with design specs across resolutions and DPI settings
Integrate with Windows accessibility APIs (UI Automation / Win32 / COM)
Enable interaction with external apps (browsers, Office apps, messaging apps)
Handle focus tracking, cursor position, and text extraction
Create reliable communication between Flutter (Dart) and native layer
Optimize for low latency and real-time interaction
Key Requirements:
• Strong experience with Windows native development (Win32, UI Automation, COM)
• Experience with C++ and/or C# on Windows
• Experience building or contributing to Flutter desktop plugins
• Strong ability to implement UI directly from Figma with high visual fidelity
• Deep understanding of:
Text input systems on Windows
Accessibility frameworks
Window focus and event handling
• Experience integrating with apps like:
Chrome / Edge
Microsoft Office
Desktop messaging apps
Nice to Have:
Experience building overlay UI systems or assistive tech
Familiarity with input method editors (IME) or keyboard hooks
Experience maintaining design consistency across platforms (macOS + Windows)
Performance optimization for real-time systems
What This Is (Important):
Not a basic Flutter UI role
Not a junior mobile/dev role
Requires both systems-level Windows expertise + high-fidelity UI execution
Engagement:
Contract (with potential for long-term)
Flexible hours, but responsive collaboration expected
Work directly with senior technical leadership
To Apply:
Please include:
• Relevant Windows-native projects (especially plugins or system integrations)
• Examples of Figma-to-production UI work
• Any experience with Flutter desktop plugins
• Brief explanation of how you would approach:
“Detecting text input and rendering an overlay across multiple Windows applications”
Build and maintain a Flutter Windows plugin using native code (C++ or C#)
Implement system-level text input detection and overlay rendering
Translate Figma designs into high-fidelity, production-ready UI
Ensure pixel-perfect alignment with design specs across resolutions and DPI settings
Integrate with Windows accessibility APIs (UI Automation / Win32 / COM)
Enable interaction with external apps (browsers, Office apps, messaging apps)
Handle focus tracking, cursor position, and text extraction
Create reliable communication between Flutter (Dart) and native layer
Optimize for low latency and real-time interaction
Key Requirements:
• Strong experience with Windows native development (Win32, UI Automation, COM)
• Experience with C++ and/or C# on Windows
• Experience building or contributing to Flutter desktop plugins
• Strong ability to implement UI directly from Figma with high visual fidelity
• Deep understanding of:
Text input systems on Windows
Accessibility frameworks
Window focus and event handling
• Experience integrating with apps like:
Chrome / Edge
Microsoft Office
Desktop messaging apps
Nice to Have:
Experience building overlay UI systems or assistive tech
Familiarity with input method editors (IME) or keyboard hooks
Experience maintaining design consistency across platforms (macOS + Windows)
Performance optimization for real-time systems
What This Is (Important):
Not a basic Flutter UI role
Not a junior mobile/dev role
Requires both systems-level Windows expertise + high-fidelity UI execution
Engagement:
Contract (with potential for long-term)
Flexible hours, but responsive collaboration expected
Work directly with senior technical leadership
To Apply:
Please include:
• Relevant Windows-native projects (especially plugins or system integrations)
• Examples of Figma-to-production UI work
• Any experience with Flutter desktop plugins
• Brief explanation of how you would approach:
“Detecting text input and rendering an overlay across multiple Windows applications”
Related categories:
Graphic Design
C# Programming
User Interface / IA
C++ Programming
Dart
Flutter
Figma
Accessibility