Flutter Setup for Windows Publishing
Budget: $10 – $30 USD
I want my Windows-based PC ready to build and release Flutter apps to Google Play. Nothing is installed yet, so I’ll need the full environment put in place—from downloading the Flutter SDK to configuring every path variable and Android tool.
Once everything is up and running, I’d like to run a clean test project, generate a signed AAB, and verify that it passes Play Store checks. Because the app I’m planning will rely on some AI features, please also make sure any common AI/ML plug-ins (e.g., TensorFlow Lite or other Dart packages you recommend) compile cleanly in the new setup.
Deliverables
• Flutter SDK, Android Studio, and required Android SDKs installed and linked in PATH
• Working device/emulator configuration for debugging
• Keystore created and integrated into build.gradle for release builds
• Successful generation of a release AAB from a sample project
• Short, step-by-step notes so I can repeat the process or move the setup to another machine
Remote access is fine; just let me know the tool you prefer and an estimated time window so we can coordinate.
Once everything is up and running, I’d like to run a clean test project, generate a signed AAB, and verify that it passes Play Store checks. Because the app I’m planning will rely on some AI features, please also make sure any common AI/ML plug-ins (e.g., TensorFlow Lite or other Dart packages you recommend) compile cleanly in the new setup.
Deliverables
• Flutter SDK, Android Studio, and required Android SDKs installed and linked in PATH
• Working device/emulator configuration for debugging
• Keystore created and integrated into build.gradle for release builds
• Successful generation of a release AAB from a sample project
• Short, step-by-step notes so I can repeat the process or move the setup to another machine
Remote access is fine; just let me know the tool you prefer and an estimated time window so we can coordinate.