Flutter Multiplayer Ludo & Domino Game

Job ID: 40539692

Budget: $3,000 – $5,000 USD

Project Title: Multiplayer Ludo and Domino Game Development (Flutter/Firebase)
Project Concept:
I have a clear concept for a cross-platform Ludo and Domino game built with Flutter and powered by Firebase. The heart of the product is smooth, reliable multiplayer gaming: players must be able to join either real-time or turn-based matches, invite friends, or be paired automatically. For real-time play, integrated voice chat is mandatory so opponents can talk while they compete.
Alongside the core gameplay, I need a fully functional in-game gift store where users purchase and send virtual items. This includes in-app purchase flows, an inventory system, and secure, real-time balance updates through Firebase. Every transaction must be tracked server-side to prevent fraud and keep data in sync across devices.
Technical Requirements:
Full client-server implementation for the game.
Polished, professional UI developed in Flutter.
Firebase back-end configuration (Authentication, Firestore/Realtime Database, Cloud Functions, Cloud Storage, and Cloud Messaging for invites/alerts).
I already have the artwork and basic game rules prepared.
Deliverables:
Flutter source code for Android & iOS.
Firebase back-end architecture and Cloud Functions.
Real-time and turn-based multiplayer logic with matchmaking.
In-game voice chat integration.
Gift store with production-ready in-app purchases.
Basic admin panel or scripts to adjust prices, gifts, and match settings