Flutter Config & Release Builds -- 2
Budget: $30 – $250 USD
I already have the full Flutter source for an app that is live on both Android and iOS; I just need a fresh round of configuration and packaging rather than any feature work.
Here’s what I need handled:
• Update two default settings in code: adjust the app’s User Permissions profile and change the Default URL the app calls on first launch (all other API endpoints and theme settings remain as-is).
• Apply light re-branding—primarily the app name and a couple of text strings already identified in the project files.
• Produce clean, store-ready release builds: one Android AAB for the Play Store and one iOS archive suitable for App Store submission, each signed with the provisioning profiles and keystores I will supply.
The source compiles fine today; the job is simply to tweak those values, rebuild, and share tested output along with any edited files so I can track the exact changes. If you are comfortable with Flutter, Android Studio, Xcode, and standard store-submission practices, this should be a straightforward task.
Here’s what I need handled:
• Update two default settings in code: adjust the app’s User Permissions profile and change the Default URL the app calls on first launch (all other API endpoints and theme settings remain as-is).
• Apply light re-branding—primarily the app name and a couple of text strings already identified in the project files.
• Produce clean, store-ready release builds: one Android AAB for the Play Store and one iOS archive suitable for App Store submission, each signed with the provisioning profiles and keystores I will supply.
The source compiles fine today; the job is simply to tweak those values, rebuild, and share tested output along with any edited files so I can track the exact changes. If you are comfortable with Flutter, Android Studio, Xcode, and standard store-submission practices, this should be a straightforward task.