Charity App Wireframe Design
Budget: £18 – £36 GBP
I need a clear, intuitive wireframe for a mobile charity app whose sole focus is fundraising through one-off donations. The flow has to guide a supporter from launch to a completed payment in as few taps as possible, so every screen should prioritise a prominent quick-donate button and an uncluttered call-to-action.
Scope
• Map the entire donation journey—from welcome, cause overview, amount selection and payment confirmation to a brief “thank you” screen.
• Reflect typical UX patterns on both iOS and Android so the design feels native on either platform.
• Keep non-donation elements (volunteer sign-ups, event ticketing, crowdfunding) out of the initial wireframe; we might add those later, but for now the experience must remain donation-centric.
Deliverables
1. Low- to mid-fidelity wireframes (mobile portrait) covering each step of the donation flow.
2. An interactive prototype in Figma, Sketch or Adobe XD that lets us test the quick-donate path end-to-end.
3. Simple annotations explaining navigation logic, button states and any validation/error patterns.
Acceptance criteria
• A first-time user can donate in no more than three taps after choosing an amount.
• All key actions are accessible with one hand on a standard phone.
• Screens export cleanly, ready for hand-off to UI design and development.
If you have examples of similar fundraising flows you’ve mapped before, feel free to share links when you send the draft. I’ll review wireframes in two rounds and move quickly to sign-off once the quick-donate journey feels seamless.
Scope
• Map the entire donation journey—from welcome, cause overview, amount selection and payment confirmation to a brief “thank you” screen.
• Reflect typical UX patterns on both iOS and Android so the design feels native on either platform.
• Keep non-donation elements (volunteer sign-ups, event ticketing, crowdfunding) out of the initial wireframe; we might add those later, but for now the experience must remain donation-centric.
Deliverables
1. Low- to mid-fidelity wireframes (mobile portrait) covering each step of the donation flow.
2. An interactive prototype in Figma, Sketch or Adobe XD that lets us test the quick-donate path end-to-end.
3. Simple annotations explaining navigation logic, button states and any validation/error patterns.
Acceptance criteria
• A first-time user can donate in no more than three taps after choosing an amount.
• All key actions are accessible with one hand on a standard phone.
• Screens export cleanly, ready for hand-off to UI design and development.
If you have examples of similar fundraising flows you’ve mapped before, feel free to share links when you send the draft. I’ll review wireframes in two rounds and move quickly to sign-off once the quick-donate journey feels seamless.