Android TV Entertainment App Prototype Design

Job ID: 38269738

Budget: €30 – €250 EUR

Project Description:

We are looking for a UI/UX designer with experience in Figma to create an interactive prototype of a mobile application designed specifically for Android TV. The application, named Merlin, is dedicated to interactive teaching in an educational academy. All texts in the prototype must be in Spanish.

Introductory Description and Context:

Merlin is an application tailored for interactive teaching in a training academy. The application will cater to two types of users: students and teachers. Teachers will be associated with a specific subject (e.g., Mathematics) and can select the educational content they want to teach based on three criteria: subject, course, and difficulty. Students, on the other hand, can access the available content by simply selecting the subject and difficulty.

The workflow for teachers includes selecting the subject, course, and difficulty of the content they want to teach. Once these filters are applied, a list of available content will be displayed. By selecting a specific content item, a screen will show the content title, an introduction, the main content body, a summary, and associated images.

For students, the workflow is slightly simpler. They only need to select the subject and difficulty to access the available content. They can then view a list of content and, upon selecting one, see a screen similar to what teachers see, with the title, introduction, main content, summary, and images.

User Flows and Key Features:

1. Access Screens:
Welcome Screen:

Elements: Application logo (text: Merlin), "Log in" and "Register" buttons.
Functionality: Main entry point for all users.
Registration Screen:

Elements: Fields for name, email, password, and role selection (Student/Teacher), registration button.
Functionality: Allows users to register for the application.
Login Screen:

Elements: Fields for email and password, login button.
Functionality: Allows users to log into their accounts.


2. Dashboard:
Teacher Dashboard:

Elements: Welcome message with the teacher's name, dropdowns for selecting subject, course, and difficulty, list of filtered content.
Functionality: Allows teachers to filter and select the content they want to teach.
Student Dashboard:

Elements: Welcome message with the student's name, dropdowns for selecting subject and difficulty, list of available content.
Functionality: Allows students to access available content based on their selections.

3. Content Navigation:
Subject Selection:

Elements: Dropdown menu with a list of subjects.
Functionality: Filters content by subject.
Course Selection (Teachers only):

Elements: Dropdown menu with a list of courses.
Functionality: Filters content by course.
Difficulty Selection:

Elements: Dropdown menu with difficulty levels.
Functionality: Filters content by difficulty level.

Content List:

Elements: List view with titles of filtered content.
Functionality: Displays available content based on the applied filters.

4. Content Detail:

Content View:
Elements: Title, introduction, main content body with text and multimedia (images), summary.
Functionality: Displays the complete details of a specific selected content item.

Designer Requirements:
Demonstrable experience in UI/UX design.
Proficiency in Figma and prototyping tools.
Ability to create interactive prototypes.
Portfolio of similar projects.
Ability to work collaboratively and communicate effectively.
All prototype texts must be in Spanish.
Experience in designing for Android TV or similar platforms.
Deliverables:
Complete interactive prototype in Figma with all described screens and flows.
Organized and documented Figma source files for easy future modifications.
Additional Information:
The design must be intuitive and accessible to all users.
Incorporation of best practices in design and accessibility is valued.
An initial schematic and additional details about functionality and specific requirements will be provided.
Timeline:
The prototype must be completed within 1 week from project award.
Related categories: UX / User Experience Figma