Blockchain nft dapp game on ethereum using solidity
Budget: $5,000 – $10,000 USD
I require a solidity developer who is comfortable with creating games. We will be forking the Wizards and dragons contract while adding extra features.
We will be launching an nft to go with the game. NFT's will be minted pre-launch.
Once nft's are minted, they can be staked to earn a share of our native token '$MCHIPS'. Token '$MCHIPS' will have a fixed supply released per day and the staked nft's will earn a share.
NFT's have the option to be staked in various other pools which we will call 'quests'. We will want to create various different quests that will generate an 'item' nft. There will be various different items and each will have a percentage chance which will be assigned.
Other functionalities we want to add is a burning mechanism, where the players can burn their nft's after completing a certain amount of quests and acquiring specific items to generate a new nft.
The timeline is fairly tight and we require this to be completed in 2-3 weeks. Further details will be added to this post to give a more accurate description of what we require.
Functionalty required:
==MINT==
10,000 NFT's minted for the sale - Price 0.07eth
40,000 NFT's mintable using native coin $MCHIPS
There will be two types of NFT's initially:
90% Human
10% Robot
During the sale, these will be the only two available for mint, which is randomly generated from the contract.
==GAME==
-$MCHIP generation-
Players can stake their human or robot to generate our native coin $MCHIPS
Humans will get a share of the $MCHIPS available in the pool which will be replenished everyday. Currently 1,000,000 $MCHIPS per day
Robots get 20% of the $MCHIPS humans claim
-Minting new NFTs-
Minting new NFT's will be done using generated $MCHIPS
Minting cost will be tiered - Mint 10,000 - 15,000 = 5,000 $MCHIPS | Mint 15,001 - 20,000 = 7,500 $MCHIPS | and so on. Each 5,000 mint will cost 2,500 more $MCHIPS until the cap of 50,000 mints have been reached
Chance of minting will be kept the same as genesis mint - is 90% human and 10% robot
-Quests-
Humans and Robots will have the chance to take part in quests.
Initial quests will have no pre-requisite.
Following quests will require specific items or requirements to be fulfilled before partaking in the quest.
1st quest - Stake your NFT for 24 hours to receive a chance in gaining a special item - legendary, epic, rare, uncommon, common
2nd quest - stake your nft for 24 hours to gain a special item - will require an uncommon or rare item to partake
3rd quest - stake your nft for 24 hours to gain a special item - item from 2nd quest will be required to partake in this quest
-Special NFT's / burning -
There will be 2 further classes of NFT's which will require you to burn a human or robot with a specific item to create a new class of NFT's.
The class of nft's will be Cyborg | Quantam Bot
We will be launching an nft to go with the game. NFT's will be minted pre-launch.
Once nft's are minted, they can be staked to earn a share of our native token '$MCHIPS'. Token '$MCHIPS' will have a fixed supply released per day and the staked nft's will earn a share.
NFT's have the option to be staked in various other pools which we will call 'quests'. We will want to create various different quests that will generate an 'item' nft. There will be various different items and each will have a percentage chance which will be assigned.
Other functionalities we want to add is a burning mechanism, where the players can burn their nft's after completing a certain amount of quests and acquiring specific items to generate a new nft.
The timeline is fairly tight and we require this to be completed in 2-3 weeks. Further details will be added to this post to give a more accurate description of what we require.
Functionalty required:
==MINT==
10,000 NFT's minted for the sale - Price 0.07eth
40,000 NFT's mintable using native coin $MCHIPS
There will be two types of NFT's initially:
90% Human
10% Robot
During the sale, these will be the only two available for mint, which is randomly generated from the contract.
==GAME==
-$MCHIP generation-
Players can stake their human or robot to generate our native coin $MCHIPS
Humans will get a share of the $MCHIPS available in the pool which will be replenished everyday. Currently 1,000,000 $MCHIPS per day
Robots get 20% of the $MCHIPS humans claim
-Minting new NFTs-
Minting new NFT's will be done using generated $MCHIPS
Minting cost will be tiered - Mint 10,000 - 15,000 = 5,000 $MCHIPS | Mint 15,001 - 20,000 = 7,500 $MCHIPS | and so on. Each 5,000 mint will cost 2,500 more $MCHIPS until the cap of 50,000 mints have been reached
Chance of minting will be kept the same as genesis mint - is 90% human and 10% robot
-Quests-
Humans and Robots will have the chance to take part in quests.
Initial quests will have no pre-requisite.
Following quests will require specific items or requirements to be fulfilled before partaking in the quest.
1st quest - Stake your NFT for 24 hours to receive a chance in gaining a special item - legendary, epic, rare, uncommon, common
2nd quest - stake your nft for 24 hours to gain a special item - will require an uncommon or rare item to partake
3rd quest - stake your nft for 24 hours to gain a special item - item from 2nd quest will be required to partake in this quest
-Special NFT's / burning -
There will be 2 further classes of NFT's which will require you to burn a human or robot with a specific item to create a new class of NFT's.
The class of nft's will be Cyborg | Quantam Bot