Modify / Build Custom Version of Gibbed Disrupt Tools for Watch Dogs (PC)
Budget: $30 – $250 USD
I need an experienced .NET / C# developer familiar with reverse-engineering tools or game modding toolchains to build or modify a working version of Gibbed Disrupt Tools specifically for Watch Dogs (PC).
Issue:
When using the existing public Gibbed Disrupt binary tools, dragging certain XML files into the Disrupt binary converter results in a “type mismatch” error. The tool version appears incompatible with this specific mod’s file structure.
What I Need:
Either fork the existing Gibbed Disrupt repository
Identify why the XML structure causes a type mismatch
Modify or rebuild the tool to properly handle this specific mod’s file format
Compile and provide working executable (.exe) files
Ensure compatibility with Watch Dogs Complete Edition (PC)
Requirements:
Strong C# / .NET experience
Experience compiling GitHub C# projects
Familiarity with binary serialization, XML handling, or reverse engineering tools
Bonus if experienced with Watch Dogs modding or Disrupt engine formats (.dat, .fat, .lib, .fcb, .rml)
Deliverable:
Working compiled executables
Explanation of changes made
Source code of modified fork
I can provide:
The specific XML file
The mod files
The fork repository I believe is closest
Link to mod and mod installation instructions: https://www.nexusmods.com/watchdogs/mods/329?tab=description
Link to GitHub Gibbed Disrupt Tools:
https://github.com/gibbed/Gibbed.Disrupt
Issue:
When using the existing public Gibbed Disrupt binary tools, dragging certain XML files into the Disrupt binary converter results in a “type mismatch” error. The tool version appears incompatible with this specific mod’s file structure.
What I Need:
Either fork the existing Gibbed Disrupt repository
Identify why the XML structure causes a type mismatch
Modify or rebuild the tool to properly handle this specific mod’s file format
Compile and provide working executable (.exe) files
Ensure compatibility with Watch Dogs Complete Edition (PC)
Requirements:
Strong C# / .NET experience
Experience compiling GitHub C# projects
Familiarity with binary serialization, XML handling, or reverse engineering tools
Bonus if experienced with Watch Dogs modding or Disrupt engine formats (.dat, .fat, .lib, .fcb, .rml)
Deliverable:
Working compiled executables
Explanation of changes made
Source code of modified fork
I can provide:
The specific XML file
The mod files
The fork repository I believe is closest
Link to mod and mod installation instructions: https://www.nexusmods.com/watchdogs/mods/329?tab=description
Link to GitHub Gibbed Disrupt Tools:
https://github.com/gibbed/Gibbed.Disrupt