Retro Idle Game UI Overhaul

Job ID: 40375236

Budget: €8 – €30 EUR

I’m giving the in-game interface of my browser-based idle game a full visual makeover and want it to scream retro pixel-art. The underlying logic is finished; all I need now is an eye-catching reskin. You’ll work directly in the existing Java back end and React/HTML front end, refactoring only the visual layer—layouts, components, sprites, colours, fonts, animations—while keeping every hook, state and API call intact.
The Sprites and the UI-Elements are already existing and was created by me.

Here’s what I’m after:
• A cohesive pixel-art look inspired by classic arcade screens—bold palettes, chunky fonts, sharp contrast.
• Clean React components and CSS that make future tweaks painless (feel free to vibe-code small utility components if that speeds us up).
• A revised HUD, pop-ups, progress bars, tooltips and any other in-game elements so they align with the new style on both desktop and mobile resolutions.

Deliverables:
1. Figma (or similar) mock-ups for sign-off.
2. Updated React/HTML/CSS files, neatly commented.
3. Sprite sheet or asset pack with naming that matches the code.
4. Brief hand-off notes so any dev can continue smoothly.

Acceptance: the build compiles without errors, visuals match the approved mock-ups, and nothing in the gameplay loop is broken.

If retro pixels are your playground and you’re comfortable diving into a live Java/React codebase, let’s team up and make this interface pop.