C++ unreal engine 5
Budget: $30 – $250 SGD
I am making a game in unreal engine 5.1 and I am trying to make a feature where I get the time taken to reach the collision box titled "EventTrigger" and send it to an sql database through an unreal engine c++ class right now it doesn't work. I am hoping to have someone fix the code or provide code that can do this.
Right now whenever I include the Database manager class the whole project breaks and claims to have been built in another version of unreal engine.
I can send the zip version of the project but it is 1.1gb as a zip so alternatively I can just send the .c and .h files instead.
Right now whenever I include the Database manager class the whole project breaks and claims to have been built in another version of unreal engine.
I can send the zip version of the project but it is 1.1gb as a zip so alternatively I can just send the .c and .h files instead.