programmer

Job ID: 31748509

Budget: €30 – €250 EUR

Unreal Engine, I need expert to solve ome issue in Real time static mesh components with inside a static mesh and we do not arrive to see materials with normal map, they become flat, if we add in the start level a static mesh by the editor using the same material we see the nomal maps, in runtime importing the same mesh no. if you know how to solve I can hire..
Related categories: C++ Programming Unreal Engine