Windows Client Executable for Game Features
Budget: $10 – $30 USD
I need a skilled developer to modify a client-side executable file that connects to our gaming system. This file will allow users to interact with key features of our game.
Key Requirements:
- Modification of a client-side executable file through Configuration
- Compatibility with Windows Operating System
- Full reliance on stable internet connection
Ideal Skills and Experience:
- Proficiency in Windows application development
- Prior experience with gaming systems
- Understanding of client-side execution and network connectivity.
Current Situation:
Currently our client executable game file is connecting successfully to our server platform using "rugburn" method via DLL file that connected via soft-config rugburn file, which documentation can be seen in this link
https://github.com/pangbox/rugburn
It has managed to connect to our server however certain game features inside is still connecting to the old URL which already does not work (Gacha, Guild). We need to replace it with our current server URL (change the url pinpointing). The solution must be dynamic which means we can later on change it again without needing another development again in the future.
Game client file that pinpoint to our test server environment will be shared once we had start the project.
A sample of config that currently we use to access this client file is provided within this project information
Key Requirements:
- Modification of a client-side executable file through Configuration
- Compatibility with Windows Operating System
- Full reliance on stable internet connection
Ideal Skills and Experience:
- Proficiency in Windows application development
- Prior experience with gaming systems
- Understanding of client-side execution and network connectivity.
Current Situation:
Currently our client executable game file is connecting successfully to our server platform using "rugburn" method via DLL file that connected via soft-config rugburn file, which documentation can be seen in this link
https://github.com/pangbox/rugburn
It has managed to connect to our server however certain game features inside is still connecting to the old URL which already does not work (Gacha, Guild). We need to replace it with our current server URL (change the url pinpointing). The solution must be dynamic which means we can later on change it again without needing another development again in the future.
Game client file that pinpoint to our test server environment will be shared once we had start the project.
A sample of config that currently we use to access this client file is provided within this project information