Update Physique Modifier in 3ds Max Plugin and Game
Budget: $30 – $250 USD
I have a source code for a 3ds Max plugin that currently uses the Physique Modifier to export mesh and animation files for use in my game. I need a skilled developer to:
Update the Physique Modifier in the Plugin: Ensure the plugin's Physique Modifier is up-to-date and functions correctly with the latest version of 3ds Max.
Update the Physique Modifier in the Game: Integrate and ensure compatibility of the updated Physique Modifier within the game engine to handle the exported mesh and animation files properly.
Requirements:
Experience with 3ds Max plugins and the Physique Modifier
Proficiency in C++ and Visual Studio
Experience with game development and animation systems
Ability to troubleshoot and resolve compatibility issues
Update the Physique Modifier in the Plugin: Ensure the plugin's Physique Modifier is up-to-date and functions correctly with the latest version of 3ds Max.
Update the Physique Modifier in the Game: Integrate and ensure compatibility of the updated Physique Modifier within the game engine to handle the exported mesh and animation files properly.
Requirements:
Experience with 3ds Max plugins and the Physique Modifier
Proficiency in C++ and Visual Studio
Experience with game development and animation systems
Ability to troubleshoot and resolve compatibility issues