Unreal Engine To Maya
Budget: €250 – €750 EUR
Hi! We need a python or C++ Fast programmer to do a tool/plugin inside of Unreal Engine 5 to export cameras from sequencer with some variations.
The plugin can allow us to :
1) Reposition Time slider of each camera to Frame 1001
2) Axis Change
3) Scale the camera and the camera movements and the focal distance
4) Override of Film Back Gate
Unreal Engine is Version 5 and Maya is 2020
The plugin can allow us to :
1) Reposition Time slider of each camera to Frame 1001
2) Axis Change
3) Scale the camera and the camera movements and the focal distance
4) Override of Film Back Gate
Unreal Engine is Version 5 and Maya is 2020