Unreal Engine 3 GObjects Reverse / Analysis
Budget: $30 – $250 USD
I have already created a complete and functional project file used for dumping the SDK. However, after last week's update, it seems that the structure of UObject has changed, rendering my project unusable. I have attempted to reverse-engineer it but to no avail. Therefore, I am looking for someone who understands it and can assist me in resolving and fixing my old project file.
Key Project Points:
- Understanding of Unreal Engine 3: You must have a deep understanding of the Unreal Engine 3 structure and inheritance, specifically concerning GObjects.
- Reverse Engineering: While not explicitly stated, this project will require some level of reverse engineering to achieve the desired functionality.
Expected goal: to fix my old project (used to dump SDK). If the project is confirmed to start, I will send it to you.
Ideal Candidate:
- Experience with Unreal Engine 3: Having prior experience or a strong knowledge base of Unreal Engine 3 is essential.
- Reverse Engineering Skills: A background in reverse engineering, particularly in the context of game development, will be highly advantageous.
- Proficient in C++: The custom tool will likely need to be developed in C++, so proficiency in this language is a must.
- Problem-Solving Skills: This project may present challenges that require creative and effective problem-solving skills.
Key Project Points:
- Understanding of Unreal Engine 3: You must have a deep understanding of the Unreal Engine 3 structure and inheritance, specifically concerning GObjects.
- Reverse Engineering: While not explicitly stated, this project will require some level of reverse engineering to achieve the desired functionality.
Expected goal: to fix my old project (used to dump SDK). If the project is confirmed to start, I will send it to you.
Ideal Candidate:
- Experience with Unreal Engine 3: Having prior experience or a strong knowledge base of Unreal Engine 3 is essential.
- Reverse Engineering Skills: A background in reverse engineering, particularly in the context of game development, will be highly advantageous.
- Proficient in C++: The custom tool will likely need to be developed in C++, so proficiency in this language is a must.
- Problem-Solving Skills: This project may present challenges that require creative and effective problem-solving skills.