PC Unreal Engine FPS Development
Budget: $30 – $250 USD
Hi, I’m looking to get 2 marketplace packs combined and changed a bit. I am currently using the Low Poly Shooter pack, from the ue marketplace. I also have one called, multiplayer damage & revive. I want to integrate this pack to the LPSP’s health component. So that the revive pack is default health component on my project. Also I want to upgrade the damage to a bone based system to calculate different damage areas (ex. Head, torso, legs, arms). With an added armor value to the players health before taking the damage. Lastly, I would need the LPSP’s character updated so I’m able to add the animations from the damage and revive system easily. Along with, I will send placeholder animations to plug in for the moment. With an explanation on how to update this. I 3D Model so I have some knowledge of ue but I’m not the best right now with blueprinting and want to get it correct and fluid.
Key requirements:
- Great knowledge of Unreal Engine blueprinting
- A plus is prior experience in FPS development
- Strong grasp on multiplayer functionality
- Proficiency in game development for PC
I have many more tasks after, so if all goes well and we can find a good price to settle on. Then I will have multiple small projects doing one at a time to bring the game together.
Key requirements:
- Great knowledge of Unreal Engine blueprinting
- A plus is prior experience in FPS development
- Strong grasp on multiplayer functionality
- Proficiency in game development for PC
I have many more tasks after, so if all goes well and we can find a good price to settle on. Then I will have multiple small projects doing one at a time to bring the game together.