Render SDL2 contents inside ImGui Window using C++ -- 2

Job ID: 38198441

Budget: £10 – £20 GBP

I have a very small project using C++ with SDL2 and ImGui (Visual Studio).

I need to be able to render SDL textures and shapes (e.g triangles and rectangles) inside an Imgui Window, as shown in the attached mockup screenshot.

This bid has been set low because I already have a base project (which I will send on project acceptance) - this should get you up and running in Visual Studio (SDL window with Imgui).

All that is needed is to now demonstrate rendering SDL textures and shapes inside the Imgui Window.

This is likely quite trivial for someone with experience in the mentioned frameworks but I don't have the patience to research it myself (answer is likely easily found online).
Related categories: C++ Programming OpenGL