OpenGL Program that needs to be converted into SDk for intergration with other Apps
Budget: $50 – $0 USD
I have an OpenGL framework application that is already running that I need to convert into an SDK so developers of Desktop, Android and iOS can create an activity and launch a view for my OpenGL App.
My OpenGL app was developed in C++, I have it integrated with our own Desktop, Android, iOS Apps but these are using the same namespace. If a developer of a Xamarin app tries to link with our libraries he will fail because of the dependencies of the namespace. I need help converting my OpenGL into an SDK to allow other developers to create a view/activity for our OpenGL within their Apps.
My OpenGL app was developed in C++, I have it integrated with our own Desktop, Android, iOS Apps but these are using the same namespace. If a developer of a Xamarin app tries to link with our libraries he will fail because of the dependencies of the namespace. I need help converting my OpenGL into an SDK to allow other developers to create a view/activity for our OpenGL within their Apps.