OpenGL C++ Application for Backend Video Rendering Bugs to be resolved
Budget: $30 – $250 USD
I am looking for an experienced OpenGL C++ developer who can help me resolve some backend video rendering bugs in my medium-sized and moderately complex application.
Ideal skills and experience for this job include:
- Strong proficiency in C++ programming language
- In-depth knowledge of OpenGL and video rendering techniques
- Experience with debugging and troubleshooting complex applications
- Familiarity with optimising rendering performance
- Ability to work independently and efficiently
If you have a track record of successfully resolving similar issues and can help me improve the rendering speed of my application, I would love to hear from you. Thank you!
Specifically the issues are listed below :
-render/issues/81 - Android or IoS video export play fast and corrupted
-render/issues/57 - First frame is missing in export #57
-render/issues/74 - One second of the last part of the exported video is missing #74
The project is live at videoo.dev
The project is about OpenGL c++ backend video rendering microservice for videoo.dev
Ideal skills and experience for this job include:
- Strong proficiency in C++ programming language
- In-depth knowledge of OpenGL and video rendering techniques
- Experience with debugging and troubleshooting complex applications
- Familiarity with optimising rendering performance
- Ability to work independently and efficiently
If you have a track record of successfully resolving similar issues and can help me improve the rendering speed of my application, I would love to hear from you. Thank you!
Specifically the issues are listed below :
-render/issues/81 - Android or IoS video export play fast and corrupted
-render/issues/57 - First frame is missing in export #57
-render/issues/74 - One second of the last part of the exported video is missing #74
The project is live at videoo.dev
The project is about OpenGL c++ backend video rendering microservice for videoo.dev