Need Goddot SCONS/GDExtension C++ build expert consultant
Budget: $10 – $100 USD
I've recently started a project that requires the amalgamation of a handful of MIT C++ libraries into one single GDExtension. Functionalities include deterministic physics, GGPO, etc.
The first library that I'm trying to get working is a fork of SGPhysics2D. The project structure I'm trying is:
src/ (my cpp files)
dependencies/sg-physics-2d/(github submodule)
I need someone that I can schedule 15-30 minute meetings with on a weekly basis, or if schedule permits, ASAP, to un-block me and accelerate my learning of both SCons and the Godot engine.
Requirements:
* Strong SCons build system understanding
* Strong C++ skillset
* Excellent communication skills in the English language
Only bid if you think you can answer YES to this question:
"Do I have the skillset to actively assist client's understanding of the SCons/GDExtension build system for the Godot engine?"
Thanks!
The first library that I'm trying to get working is a fork of SGPhysics2D. The project structure I'm trying is:
src/ (my cpp files)
dependencies/sg-physics-2d/(github submodule)
I need someone that I can schedule 15-30 minute meetings with on a weekly basis, or if schedule permits, ASAP, to un-block me and accelerate my learning of both SCons and the Godot engine.
Requirements:
* Strong SCons build system understanding
* Strong C++ skillset
* Excellent communication skills in the English language
Only bid if you think you can answer YES to this question:
"Do I have the skillset to actively assist client's understanding of the SCons/GDExtension build system for the Godot engine?"
Thanks!