Need an After Effects Plugin Custom Parameter Developed with the SDK (C++)

Job ID: 37350612

Budget: $10 – $75 USD

I am developing an After Effects plugin dealing with particles.

One of the typical particle features is opacity, for example. None of the After Effects parameter types in the SDK are suitable for this. As such, many third party plugin have created their own custom parameters, which is doable using the SDK.

I need a custom parameter developed in which the user can draw a slope to define the opacity over life. This should be a C++ code that I can then integrate into my own app, which I may also need your help with implementing over a remote session. The code should enable the user to draw the slope, then read it so that I can use the data to apply it to my particle's opacity over life. Part of the task of this project is not only to create it, but ensure we get it working within my code.

These are common parameters and I am attaching two examples from two different apps that feature something similar. One is more complex than the other but I am perfectly happy to settle for the simpler one. For both, the user can simply drag across the window and draw a slope which will define the particle's opacity over it's lifetime.

Additionally, if you want to be able to see how it works, you can check out the "CC Particle World" plugin that is included with After Effects, and click on the "Particle -> Opacity Map"

This is not a particularly challenging task and it shouldn't take more than a half-day to a day for someone.

Ideally, you should have some experience with the After Effects SDK. I am using the 2022 SDK.

You can also check out the following example projects within the SDK that show you how to work with custom parameters:

CCU
ColorGrid
Custom_ECW_UI

Please do not apply for this if you have no experience with the After Effects SDK as you will be wasting your time and my time.

Thanks