Microsoft Studio C++ Simon Project

Job ID: 31043478

Budget: $30 – $250 USD

In the game Simon (tm), there are four buttons with distinct colors and notes when pressed. In a game, the AI picks one of the four buttons and makes it flash/beep. The player has to then hit the same button. Every time the player is right, the AI adds another note/button to the end of the pattern. This continues until the player makes a mistake, which is game over.

The GUI must contain four colored buttons for the game, a counter to show how many notes are being played this round, a Start button, and a Quit button. Don't erase the counter until the next game is started. The game proceeds automatically once started; the Start button is once per game. Criteria and outline code below.
Buttons should look like:
https://www.amazon.com/Electronic-Memory-Handheld-Classic-Gameplay/dp/B07YNKKGRJ/ref=sr_1_2?dchild=1&keywords=simon&qid=1606172480&sr=8-2Links