Memory Leak / Memory Optimization in a c++ QT Vs Tools openGL
Budget: €30 – €250 EUR
I am looking for an experienced c++ QT OpenGl developer who is well versed in visual studio 2019 with QT vs tools. The main task is to find memory leaks and optimize working memory.
My project is a point cloud editing program. In this point clouds are loaded and deleted.
When removing the point clouds the used memory of the program does not decrease. This behavior has to be analyzed and the problem has to be solved.
Please apply only if you have good experience in developing c++ with Qt and OpenGl. The environment used is Visual Studio 2019 with QT 5.15.2.
My project is a point cloud editing program. In this point clouds are loaded and deleted.
When removing the point clouds the used memory of the program does not decrease. This behavior has to be analyzed and the problem has to be solved.
Please apply only if you have good experience in developing c++ with Qt and OpenGl. The environment used is Visual Studio 2019 with QT 5.15.2.