Looking for Unreal Engine C++ programmer to assist with Pixel Reprojection plugin
Budget: $30 – $250 USD
We are looking for a talented and experienced C++ programmer to help us develop a custom pixel reprojection plugin for use in Unreal Engine. The ideal candidate should have a deep understanding of graphics programming and be familiar with parallel computing and GPU optimization techniques.
Requirements:
-Proven experience as a C++ programmer, preferably in graphics programming or a related field.
-Proven experience with Unreal Engine and plugin creation or development.
-Strong knowledge of parallel computing and GPU optimization techniques.
-Familiarity with graphics APIs (e.g., OpenGL, Vulkan, or DirectX) and shader programming languages (e.g., GLSL, HLSL).
-Excellent problem-solving skills and the ability to work independently or in a team.
-Strong communication skills.
To apply, please submit your resume, a brief description of your experience with C++ programming and graphics algorithms, and any relevant code samples or project links.
Requirements:
-Proven experience as a C++ programmer, preferably in graphics programming or a related field.
-Proven experience with Unreal Engine and plugin creation or development.
-Strong knowledge of parallel computing and GPU optimization techniques.
-Familiarity with graphics APIs (e.g., OpenGL, Vulkan, or DirectX) and shader programming languages (e.g., GLSL, HLSL).
-Excellent problem-solving skills and the ability to work independently or in a team.
-Strong communication skills.
To apply, please submit your resume, a brief description of your experience with C++ programming and graphics algorithms, and any relevant code samples or project links.