Implement Unreal Engine 4 strategy game functionality

Job ID: 32061884

Budget: $15 – $25 AUD

I have a strategy game project in UE4.17. I've got a lot of the game set out and the last major component is the combat system and enemy AI logic. You'll need some experience working with AI, animations and the UE4 character system.

All the assets are ready to go, so this job is focused purely on implementation logic.

C++ is preferred for this job, but if you find Blueprints much easier to work in that shouldn't be an issue.