UE5 Game: Blueprint/C++ Oscilloscope Creator
Budget: €8 – €30 EUR
I'm in the process of developing a game utilizing UE5.5, and I'm in need of a talented programmer to create a blueprint or C++ function (callable by blueprint) that generates a realistic oscilloscope image based on a int entry value. At the end this function will be crucial for a mini-game where players must determine the correct value by interpreting the generated oscilloscope image.
Key Requirements:
- Create a realistic oscilloscope image
- Integrate grid lines and waveform amplitude into the display
- Ensure the function is callable by blueprint
Ideal Skills:
- Proficiency in UE5.5, particularly with blueprints and C++
- Experience with game development and designing interactive elements
- Understanding of realistic graphical styles
- Ability to create engaging and intuitive user interfaces
The oscilloscope should include grid lines and display waveform amplitude. There is no interaction, only generated image from a entry value. Your expertise in this area will help to create an immersive and challenging experience for the player.
Key Requirements:
- Create a realistic oscilloscope image
- Integrate grid lines and waveform amplitude into the display
- Ensure the function is callable by blueprint
Ideal Skills:
- Proficiency in UE5.5, particularly with blueprints and C++
- Experience with game development and designing interactive elements
- Understanding of realistic graphical styles
- Ability to create engaging and intuitive user interfaces
The oscilloscope should include grid lines and display waveform amplitude. There is no interaction, only generated image from a entry value. Your expertise in this area will help to create an immersive and challenging experience for the player.