DirectX 11 Rendering and Effects Developer
Budget: £20 – £250 GBP
I am seeking an intermediate level C++ developer with experience in DirectX 11 for a Windows desktop application project.
Key skills required:
- Solid understanding and familiarity with DirectX 11
- Experience in 3D rendering and working with shaders and effects
Aspects of the project:
- Implementation of 3D rendering
- Development of shaders and effects
The code needs to generate a DirectX11 window and render a user-defined in memory array to the window as a 2D image covering the entire window. This bitmap needs to change each frame - so maybe random pixels to demonstrate it changing. It also needs to have an option to be full screen.
Key skills required:
- Solid understanding and familiarity with DirectX 11
- Experience in 3D rendering and working with shaders and effects
Aspects of the project:
- Implementation of 3D rendering
- Development of shaders and effects
The code needs to generate a DirectX11 window and render a user-defined in memory array to the window as a 2D image covering the entire window. This bitmap needs to change each frame - so maybe random pixels to demonstrate it changing. It also needs to have an option to be full screen.