Develop a DirectX11 Screengrabber application

Job ID: 36579244

Budget: $250 – $750 USD

I'm looking to hire a freelance programmer to develop a DirectX11 Screengrabber application. The application will be used for gaming, and needs to have customizable output format. I would like for the application to be programmed in C++. As such, the freelancer hired for this project should have proven experience with C++, as well as the DirectX11 API. I'm looking for someone who is knowledgeable and detail-oriented, and willing to put forth the effort to develop a reliable, high-quality application. The ideal candidate should also be able to provide ongoing support after the application is complete in order to ensure it is functioning as desired.

Program code should be at the DirectX API level. The application should demonstrate a rendered DirectX11 screen with at least 1(one) rendered 3d mesh object displayed of the programmers discretion, with a subsequent functionality of creating a .BMP file save of a given render frame.

Sample DirectX11 render code can be made available (with no screengrab capability).

The Screengrab functionality should be coded in a separate CPP file with accompanied .h header file.