Cartoonish Enemies Implementation in 3D Game

Job ID: 39303742

Budget: $30 – $250 USD

I'm looking for a skilled game developer who can enhance my 3D game by adding textured enemies that spawn randomly and move toward the player. The enemies should have a cartoonish style.

Key Responsibilities:
- Implement the enemy spawning system from random locations within a designated spawn area.
- Set up collision detection to reduce player health upon enemy contact.
- Gradually increase the enemy spawn rate over time.
- Establish a win/loss condition based on a 30-second timer.
- Submit a screen recording demonstrating both outcomes of the game.
- Provide a separate zip folder containing only your modified or newly created files.

Ideal Skills:
- Proficient in C++ and Vulkan.
- Experience in 3D game development.
- Familiarity with creating and implementing cartoonish game textures.
- Knowledge of game mechanics related to health reduction and spawn rates.
- Able to create a timer-based win/loss condition.