Asset Loading Specialist - C++, OpenGL, tinygltf, SDL2

Job ID: 38414518

Budget: £20 – £250 GBP

I'm in need of a skilled C++ developer with experience in OpenGL to assist me with the loading of various assets for my project. Your main responsibilities will include loading 3D models, textures, and shaders.

Key Responsibilities:
- Implementing a robust system to load 3D models, textures, and shaders.
- Ensuring compatibility with the glTF file format.
- Ensuring that the model is loaded on the first frame of the model's animation.
- Pressing 'R' must play the reload animation.
- Progress must be made/commited to my github repo, which already has the project setup (cmake, camera movement, dependancies, game while loop).

Ideal Candidate:
- Proficient in C++ and OpenGL.
- Previous experience with asset loading for game development or similar projects.
- Familiarity with the glTF file format.
- Strong problem-solving skills and the ability to work independently.

Your assistance in this project would be greatly appreciated.