Education Content Writer
Budget: £250 – £750 GBP
PlayOn! Sports is the nation's leading high school media and technology company, providing streaming and digital ticketing services to thousands of high schools nationwide. In 2013, PlayOn! Sports and the National Federation of State High School Associations (NFHS) created the NFHS Network, a joint venture that aggregates the sports media and related rights of state high school athletic associations while celebrating the accomplishments of student-athletes, student broadcasters, and high schools across the country.
Through the NFHS Network, PlayOn! Sports provides automated production capabilities free of charge to schools which allows them to live-stream via artificial intelligence and automation thus avoiding the need for production personnel.
In 2022, PlayOn! Sports and GoFan (backed by KKR a leading global investment firm), the leading digital ticketing company in the high school sports market, joined forces to create a streamlined customer experience for in-person, live-stream, and on-demand events. There are 19,500 high schools in the NFHS ecosystem and PlayOn! Sports currently works with over 50% of them.
Going forward, the company is focused on: 1) continuing to grow the number of schools it works with; 2) continuing to grow the average revenue per school; 3) expanding the products and services it provides to the high school ecosystem beyond streaming; 4) expanding outside of high school sports.
Through the NFHS Network, PlayOn! Sports provides automated production capabilities free of charge to schools which allows them to live-stream via artificial intelligence and automation thus avoiding the need for production personnel.
In 2022, PlayOn! Sports and GoFan (backed by KKR a leading global investment firm), the leading digital ticketing company in the high school sports market, joined forces to create a streamlined customer experience for in-person, live-stream, and on-demand events. There are 19,500 high schools in the NFHS ecosystem and PlayOn! Sports currently works with over 50% of them.
Going forward, the company is focused on: 1) continuing to grow the number of schools it works with; 2) continuing to grow the average revenue per school; 3) expanding the products and services it provides to the high school ecosystem beyond streaming; 4) expanding outside of high school sports.