Project Zomboid Custom Trait Mod Development
Budget: £10 – £40 GBP
I'm looking for a skilled modder to create a unique trait for Project Zomboid. The trait needs to adjust the likelihood of a player becoming 'a infected player instead of turning into a zombie', with the chance being adjustable in the config. It should not increase the chance of getting infected in general, and the points needed to acquire the trait should also be configurable.
Ideal Skills and Experience:
- Proficiency in modding for Project Zomboid
- Prior experience with creating custom game traits
- Strong understanding of game configuration files
- Ability to deliver well-commented, easy-to-understand code
(https://steamcommunity.com/sharedfiles/filedetails/?id=2991010328) heres the mod that adds the 'infected player' (to clarify i want a trait which changes the chance of becoming an infected player instead of a zombie read how the mod works to get a better understanding)
(please make sure the chances for people with and without the trait are separate)
THANK YOU!
Ideal Skills and Experience:
- Proficiency in modding for Project Zomboid
- Prior experience with creating custom game traits
- Strong understanding of game configuration files
- Ability to deliver well-commented, easy-to-understand code
(https://steamcommunity.com/sharedfiles/filedetails/?id=2991010328) heres the mod that adds the 'infected player' (to clarify i want a trait which changes the chance of becoming an infected player instead of a zombie read how the mod works to get a better understanding)
(please make sure the chances for people with and without the trait are separate)
THANK YOU!