Apply Octane Materials to iPhone
Budget: $35 – $70 USD
I already have an FBX of the iPhone 17 Pro ready to go in Cinema 4D. What I need is a specialist who can open it in C4D, switch to the Octane render engine, and create production-ready materials that match my reference images precisely. The model must look photorealistic under studio lighting.
You will receive:
• 3d model(fbx) of the iPhone 17 Pro
Deliverables:
1. A .c4d scene with all Octane materials correctly assigned, named, and organized.
2. One high-resolution still render for approval (same lighting you used to dial in the shaders).
3. Any custom textures or node network presets used, neatly packaged.
I will sign off once the render matches the references in colour, reflectivity, and surface break-up, and the scene opens error-free on my workstation. If you are comfortable with Octane’s universal material system and can keep file management tidy, this should be a quick win for both of us.
You will receive:
• 3d model(fbx) of the iPhone 17 Pro
Deliverables:
1. A .c4d scene with all Octane materials correctly assigned, named, and organized.
2. One high-resolution still render for approval (same lighting you used to dial in the shaders).
3. Any custom textures or node network presets used, neatly packaged.
I will sign off once the render matches the references in colour, reflectivity, and surface break-up, and the scene opens error-free on my workstation. If you are comfortable with Octane’s universal material system and can keep file management tidy, this should be a quick win for both of us.
Related categories:
3D Rendering
After Effects
3D Modelling
3D Animation
3D Design
Cinema 4D
3D Visualization
Lighting Design