Fantasy Character Design for MLBB -- 2
Budget: $250 – $750 USD
I’m expanding a Mobile Legends: Bang Bang–inspired game and need a brand-new hero brought to life in a rich fantasy style. You’ll take the character from rough concept through polished production art that my developers can plug straight into Unity.
What I’m after
• Mood boards and rapid sketches to lock down silhouette, weapon, and personality.
• A full-colour turnaround sheet (front, back, and side) at 4K resolution.
• Separate layered files for key gear pieces so animators can rig easily.
• Basic ability icons (4 skills + passive) that match MLBB’s visual language.
Nice-to-have (let me know if you can add them)
• Idle and attack pose roughs.
• Short lore paragraph tying the hero into the Land of Dawn vibe.
Style guidance
Think high-fantasy with bold colours and exaggerated shapes—closer to “Valir” or “Lylia” than gritty realism. Stylus-friendly line work, clean edges, and clear read at mobile scale are critical.
File formats
PSD or Clip Studio layered files for artwork, PNGs for icons.
If you’ve designed MOBA heroes or skins before, share links or images; gameplay-ready sheet portfolios get priority. I’m ready to start as soon as I find the right artistic fit and will provide prompt feedback throughout the process.
What I’m after
• Mood boards and rapid sketches to lock down silhouette, weapon, and personality.
• A full-colour turnaround sheet (front, back, and side) at 4K resolution.
• Separate layered files for key gear pieces so animators can rig easily.
• Basic ability icons (4 skills + passive) that match MLBB’s visual language.
Nice-to-have (let me know if you can add them)
• Idle and attack pose roughs.
• Short lore paragraph tying the hero into the Land of Dawn vibe.
Style guidance
Think high-fantasy with bold colours and exaggerated shapes—closer to “Valir” or “Lylia” than gritty realism. Stylus-friendly line work, clean edges, and clear read at mobile scale are critical.
File formats
PSD or Clip Studio layered files for artwork, PNGs for icons.
If you’ve designed MOBA heroes or skins before, share links or images; gameplay-ready sheet portfolios get priority. I’m ready to start as soon as I find the right artistic fit and will provide prompt feedback throughout the process.
Related categories:
Game Design
Animation
3D Modelling
3D Animation
Unity 3D
Concept Art
Digital Art
2D Game Art
Character Illustration