Roblox Game Creation: "Plant Parenthood"
Budget: $200 – $1,000 USD
Title:
Build My Roblox Game: “Plant Parenthood” – A Plant Care Simulation Game w/ Monetization Potential
Description:
I'm looking for a creative, reliable, and fast-working Roblox developer or team to bring a brand-new simulation game to life: Plant Parenthood — a cozy game for indoor plant lovers where players learn to care for houseplants in real time.
This is a first-of-its-kind game built around realistic plant care, cute visuals, personal growth, and community — with huge potential for monetization through decorative items, upgrades, and real-life brand tie-ins.
The Concept:
Players live in a small apartment and grow their own jungle of real-world houseplants like Monsteras, Pothos, and Peace Lilies. They must care for their plants by managing water, light, humidity, and pest problems. As they progress, they level up, unlock rare plants, and customize their space with fun items.
Think The Sims + Animal Crossing + Plant Doctor.
Core Build Requirements (MVP):
One apartment layout with interactable furniture and plants
50 starter plants with water/light/humidity needs
Plant health system: XP, health bar, care reminders
Pest and disease events (e.g. mealybugs, root rot)
Tools: watering can, neem oil, grow lights, etc.
XP/level system for user progression
Propagation mechanic (water + soil method)
Simple UI: “My Plants,” “Plant Details,” “Add Plant,” “Inventory”
Monetization Add-Ons (For Later Phases):**
Decorative pots and planters
Plushies and apartment props
Pest control tools (premium sprays, natural vs chemical)
Propagation stations and rooting hormones
Unlockable rooms, themes, or decor bundles
Weekly challenges with rare plant/prize rewards
Garden center partnerships for real-life item unlocks
Provided Assets & Materials:
Full Game Design Document (PDF)
Firebase Schema (for mobile port)
Wireframes and visual sample art
Gameplay flow and monetization strategy
Style references and sample dialogue
Timeline & Payment:
Timeline: 2–4 weeks for MVP delivery
Budget: Open to negotiation based on scope
Milestone payments encouraged
Potential long-term role if game succeeds
Ideal Developer:
Experienced in Roblox Studio (UI scripting, data stores)
Loves cozy, simulation, or tycoon-style games
Communicates well and meets deadlines
Bonus: experience with mobile game dev (Flutter or Unity)
To Apply:
Send a message with:
Games you’ve developed on Roblox
A quick plan for how you’d build the MVP
Your expected timeline and budget
Let’s grow Plant Parenthood into the next cozy hit
Build My Roblox Game: “Plant Parenthood” – A Plant Care Simulation Game w/ Monetization Potential
Description:
I'm looking for a creative, reliable, and fast-working Roblox developer or team to bring a brand-new simulation game to life: Plant Parenthood — a cozy game for indoor plant lovers where players learn to care for houseplants in real time.
This is a first-of-its-kind game built around realistic plant care, cute visuals, personal growth, and community — with huge potential for monetization through decorative items, upgrades, and real-life brand tie-ins.
The Concept:
Players live in a small apartment and grow their own jungle of real-world houseplants like Monsteras, Pothos, and Peace Lilies. They must care for their plants by managing water, light, humidity, and pest problems. As they progress, they level up, unlock rare plants, and customize their space with fun items.
Think The Sims + Animal Crossing + Plant Doctor.
Core Build Requirements (MVP):
One apartment layout with interactable furniture and plants
50 starter plants with water/light/humidity needs
Plant health system: XP, health bar, care reminders
Pest and disease events (e.g. mealybugs, root rot)
Tools: watering can, neem oil, grow lights, etc.
XP/level system for user progression
Propagation mechanic (water + soil method)
Simple UI: “My Plants,” “Plant Details,” “Add Plant,” “Inventory”
Monetization Add-Ons (For Later Phases):**
Decorative pots and planters
Plushies and apartment props
Pest control tools (premium sprays, natural vs chemical)
Propagation stations and rooting hormones
Unlockable rooms, themes, or decor bundles
Weekly challenges with rare plant/prize rewards
Garden center partnerships for real-life item unlocks
Provided Assets & Materials:
Full Game Design Document (PDF)
Firebase Schema (for mobile port)
Wireframes and visual sample art
Gameplay flow and monetization strategy
Style references and sample dialogue
Timeline & Payment:
Timeline: 2–4 weeks for MVP delivery
Budget: Open to negotiation based on scope
Milestone payments encouraged
Potential long-term role if game succeeds
Ideal Developer:
Experienced in Roblox Studio (UI scripting, data stores)
Loves cozy, simulation, or tycoon-style games
Communicates well and meets deadlines
Bonus: experience with mobile game dev (Flutter or Unity)
To Apply:
Send a message with:
Games you’ve developed on Roblox
A quick plan for how you’d build the MVP
Your expected timeline and budget
Let’s grow Plant Parenthood into the next cozy hit