Photorealistic CAD & STL Model
Budget: $30 – $250 USD
I have a single reference photo that needs to be turned into a fully-featured 3D model. Your task is twofold: first, build an accurate CAD file that can be exported as an STL for 3D printing; second, create a photorealistic render that shows the finished object in convincing lighting and materials.
The printable model must match the picture faithfully, so the geometry needs to be clean, watertight, and free of non-manifold edges. Please work in whichever solid-modelling package you prefer (Fusion 360, SolidWorks, Rhino, etc.) as long as it can output both the native CAD file and a print-ready STL.
For the render, I’m after a true-to-life look—realistic textures, reflections, and shadows. You can use KeyShot, Blender Cycles, V-Ray, or an equivalent engine; just let me know which one so I have the right expectations for the final image tone.
Deliverables
• Native CAD file of the final model
• Clean STL optimised for FDM/SLA printing
• One high-resolution photorealistic render (PNG or JPEG)
Before closing the project I will test the STL in a slicer and review the render for realism, so please allow a brief round of tweaks if needed. If you have any questions about proportions or hidden details, message me early—accuracy is key.
The printable model must match the picture faithfully, so the geometry needs to be clean, watertight, and free of non-manifold edges. Please work in whichever solid-modelling package you prefer (Fusion 360, SolidWorks, Rhino, etc.) as long as it can output both the native CAD file and a print-ready STL.
For the render, I’m after a true-to-life look—realistic textures, reflections, and shadows. You can use KeyShot, Blender Cycles, V-Ray, or an equivalent engine; just let me know which one so I have the right expectations for the final image tone.
Deliverables
• Native CAD file of the final model
• Clean STL optimised for FDM/SLA printing
• One high-resolution photorealistic render (PNG or JPEG)
Before closing the project I will test the STL in a slicer and review the render for realism, so please allow a brief round of tweaks if needed. If you have any questions about proportions or hidden details, message me early—accuracy is key.
Related categories:
CAD/CAM
3D Rendering
Solidworks
3D Modelling
3D Animation
3D Design
3D Print Design
3D Graphic Design