Interactive Animatronics System Design
Budget: $50 – $0 USD
I’m building a fully-automated interactive installations and need an electro-mechanical engineer who can design the system and provide required documentation for fabrication team.
The work centers on electro-mechanical solutions, so every decision whether electrical, mechanical, or firmware-level—must reinforce seamless interaction and reliable motion.
What I already have:
• A creative concept and design.
• Initial performance specs for speed, torque, sensing range, and safety factors.
What I need from you:
• Integrated design of the entire system that give lifelike feedback and motion.
• A robust control system architecture (hardware and firmware) that ties the sensors, motor drivers, and safety interlocks together.
• Mechanical structures for the animatronic figures, including linkage design, material choice, and tolerance analysis.
• All supporting documentation: CAD files, wiring diagrams, BOM, and build/commissioning guidelines.
Acceptance criteria:
1. Simulated or bench-tested proof that the control loop hits the motion and latency targets I’ll share on kick-off.
2. CAD assemblies that pass a finite-element sanity check for the duty cycle we expect (roughly 12 hrs/day).
3. A hand-off package clear enough for a small fabrication team to build without needing you on site.
Preferred tools include SolidWorks or Fusion 360 for mechanics, Altium or KiCad for boards, and any real-time microcontroller stack you’re comfortable with (STM32, ESP32, or similar). If you bring alternative tools, that’s fine—just make sure the output formats are industry-standard.
If your portfolio already shows complex motion systems or theme-park style animatronics, that will weigh heavily in my decision. Let’s discuss timeline and milestones once you’ve reviewed the specs.
The work centers on electro-mechanical solutions, so every decision whether electrical, mechanical, or firmware-level—must reinforce seamless interaction and reliable motion.
What I already have:
• A creative concept and design.
• Initial performance specs for speed, torque, sensing range, and safety factors.
What I need from you:
• Integrated design of the entire system that give lifelike feedback and motion.
• A robust control system architecture (hardware and firmware) that ties the sensors, motor drivers, and safety interlocks together.
• Mechanical structures for the animatronic figures, including linkage design, material choice, and tolerance analysis.
• All supporting documentation: CAD files, wiring diagrams, BOM, and build/commissioning guidelines.
Acceptance criteria:
1. Simulated or bench-tested proof that the control loop hits the motion and latency targets I’ll share on kick-off.
2. CAD assemblies that pass a finite-element sanity check for the duty cycle we expect (roughly 12 hrs/day).
3. A hand-off package clear enough for a small fabrication team to build without needing you on site.
Preferred tools include SolidWorks or Fusion 360 for mechanics, Altium or KiCad for boards, and any real-time microcontroller stack you’re comfortable with (STM32, ESP32, or similar). If you bring alternative tools, that’s fine—just make sure the output formats are industry-standard.
If your portfolio already shows complex motion systems or theme-park style animatronics, that will weigh heavily in my decision. Let’s discuss timeline and milestones once you’ve reviewed the specs.