I need AI coder for RL-train an agent to draw in Unity C# ML-Agents
Budget: $250 – $750 USD
Platform: Unity C# / ML-Agents (Python RL package for Unity)
Deliverable: successfully teach an agent to draw a certain shape according to a certain model. The shape and the model will be disclosed in private.
Available: I already have a working Unity setup for ML-Agents to draw a certain shape, except it's using a different model. This job is to take this existing project and modify it to implement a new reward model.
Details: It's a single-agent RL scenario, not a game with opponents. There will be no visual or physics input from Unity, the environment will consist of just the lines drawn by the agent.
https://pypi.org/project/mlagents/
https://docs.unity3d.com/Packages/com.unity.ml-agents@1.0/manual/index.html
https://github.com/Unity-Technologies/ml-agents/blob/main/docs/Installation.md
Deliverable: successfully teach an agent to draw a certain shape according to a certain model. The shape and the model will be disclosed in private.
Available: I already have a working Unity setup for ML-Agents to draw a certain shape, except it's using a different model. This job is to take this existing project and modify it to implement a new reward model.
Details: It's a single-agent RL scenario, not a game with opponents. There will be no visual or physics input from Unity, the environment will consist of just the lines drawn by the agent.
https://pypi.org/project/mlagents/
https://docs.unity3d.com/Packages/com.unity.ml-agents@1.0/manual/index.html
https://github.com/Unity-Technologies/ml-agents/blob/main/docs/Installation.md