VR learning environment
Budget: €200 – €400 EUR
The environment's objective is to simulate 3D transformations in computer graphics including rotation, scaling, and translation, the environment aims to improve students' spatial abilities and understand primitive transformations by using VR.
Unity game engine, OpenVR SDK, and the HTC Vive Pro VR headset serve as the environment requirement.
Unity game engine, OpenVR SDK, and the HTC Vive Pro VR headset serve as the environment requirement.