Writing C# wrapper for native SDK
Budget: €18 – €36 EUR
I am looking for a skilled C# developer who can create a wrapper for a native SDK written in C that communicates with USB devices. It has a header file as well as a test client visual studio project (unfortunately it is made with 2012 build tools so I couldn't make it work).
Basically I want methods in my Unity project to check if the device is available and then run commands there. Only a few methods of that SDK are required e.g. querying the device and then control the rumble of the USB pedals. Nothing big.
Basically I want methods in my Unity project to check if the device is available and then run commands there. Only a few methods of that SDK are required e.g. querying the device and then control the rumble of the USB pedals. Nothing big.