Unity 3D Mobile Shooter Prototype
Budget: $2 – $8 USD
I need a fully playable third-person shooter loop built in Unity that targets modern iOS and Android devices. The core objective is simple, fast-paced shooting action, set against an urban landscape—think tight alleyways, open streets and rooftop vantage points.
You will take my concept art and rough design notes and turn them into a concise vertical slice: player movement, aim-and-shoot mechanics, basic enemy AI, reusable cover objects, pick-ups and a short mission that shows the game’s flow from start screen to mission complete. Performance has to stay at 60 fps on mid-range phones, so good mobile optimisation, texture atlasing and proper LOD use are critical.
Unity 2021 LTS or newer, C# scripting and standard mobile input systems are preferred so I can continue development later. Feel free to integrate URP if it helps, but keep shaders lightweight.
Deliverables:
• Complete Unity project folder, cleanly organised
• One tap-to-install build (APK or TestFlight link) for quick review
• Brief setup document explaining scene hierarchy, input scheme and build settings
If everything runs smoothly and the combat feels rewarding, there’s room to extend the contract into additional levels and features.
You will take my concept art and rough design notes and turn them into a concise vertical slice: player movement, aim-and-shoot mechanics, basic enemy AI, reusable cover objects, pick-ups and a short mission that shows the game’s flow from start screen to mission complete. Performance has to stay at 60 fps on mid-range phones, so good mobile optimisation, texture atlasing and proper LOD use are critical.
Unity 2021 LTS or newer, C# scripting and standard mobile input systems are preferred so I can continue development later. Feel free to integrate URP if it helps, but keep shaders lightweight.
Deliverables:
• Complete Unity project folder, cleanly organised
• One tap-to-install build (APK or TestFlight link) for quick review
• Brief setup document explaining scene hierarchy, input scheme and build settings
If everything runs smoothly and the combat feels rewarding, there’s room to extend the contract into additional levels and features.
Related categories:
Mobile App Development
iPhone
Game Design
C# Programming
Unity 3D
Game Development
iOS Development
Unity