Unity VR Autism Support MVP

Job ID: 40377509

Budget: $750 – $1,500 USD

I’m building a virtual-reality program that helps children on the autism spectrum recognise stress triggers and practise evidence-based coping skills in a safe, engaging space. The prototype must run natively on Oculus headsets and be architected in Unity for easy expansion to additional scenes, data streams, and hardware later on.

For this first milestone I need three fully interactive scenes, each with age-appropriate lighting, sound, and sensory density controls that can be toggled at runtime:

• School classroom
• Park / playground
• Home setting

Within every scene a child should be able to trigger guided coping modules:

• Breathing exercises (paced audio/visual prompts with haptic feedback)
• Visualisation techniques (calming imagery overlays)
• Mindfulness practices (grounding narration and focus objects)

While the child engages, the system must capture and timestamp:

• Emotional reactions (via gaze, controller pressure, optional affective sensors)
• Physical movements (headset and controller tracking)
• Verbal responses (speech-to-text hooks for key phrases)

All raw events should be written to a local JSON log and mirrored to a cloud endpoint I can plug into my ABA analytics dashboard. An in-headset facilitator panel for therapists to bookmark noteworthy moments is also required.

Core tech stack: Unity 2021+ LTS, C#, Oculus Integration SDK, XR Interaction Toolkit. Please structure code into clean, documented scripts, use ScriptableObjects for configuration, and keep all assets under 200 MB to ensure smooth deployment on Quest 2.

Acceptance criteria
1. Each scene loads in under 3 seconds and maintains 72 FPS.
2. Coping modules can be invoked, skipped, or repeated without breaking immersion.
3. Event logs contain accurate timestamps and unique user/session IDs.
4. A build APK and full source project are delivered, ready for side-loading.

If your team has shipped similar therapeutic or serious-game experiences and can meet these targets within six weeks, I’m ready to get started.