UE4.27 - Transport with TRACK IN/OUT (Blueprint)

Job ID: 33472079

Budget: €30 – €250 EUR

I have this track in photo_01
https://www.youtube.com/watch?v=NJg7FFNV2bc&t=28s
What you need to do for me

I need input zone (There load resources) (x-2 y-2 z-2)
I need output zone (There unload resources) (x-2 y-2 z-2)

When is player/track comes in input zone waiting 3 second and then start loading track with resources
When is player/track comes in output zone waiting 3 second and then start unloading track with resources

Tack must to have:
Options max resources like 0/1000 resources and which resources have in track
EXSAMPLE:
100/1000
10 Wood
10 rock
10 iron ...

INPUT zone must to have:
- zone must to have max resources in zone (max options 200)
- zone must to have time (every 3s create 2 resources ) when is max options stop working
- Option which resources have (create options for more resources)
is GOOD to create table for resources (datatable)
- easy options is just for one resources create just wood
- and must to be options for more resources (2x coal,rock)(Max resources is 6x)

OUTPUT zone must to have:
Is same like QUEST
- and must to be options for more resources max 10
Example
1500 wood
2500 rock
5200 iron
...
Related categories: C# Programming Unreal Engine