Texas Hold’em Virtual Currency Game

Job ID: 40232224

Budget: $250 – $750 USD

I’m building a daily-play casino platform and the first release has to be a full Texas Hold’em experience that runs only on virtual chips (no real-money wagering at this stage).

Your main job is to craft the complete game flow—from the lobby through hand resolution—making sure the virtual-currency economy is airtight and easy for me to tune from an admin panel. A provably fair RNG, correct hand-ranking logic, and clear table states are non-negotiable; slick, responsive visuals are strongly preferred but can be templated if your core strength is back-end logic.

I’m open on the tech stack as long as it supports real-time play and scales cleanly (Unity/C#, HTML5 with Node.js + socket.io, or something comparable). Code must be well-commented and handed over with build/run instructions so I can drop it straight into my existing infrastructure.

Deliverables
• Lobby and multi-table Texas Hold’em engine
• Virtual-currency wallet, purchase/reward hooks, and chip sink/source controls
• Admin panel for player, table, and economy management
• Provably fair RNG with audit log
• Clean, documented source code and deployment guide

Acceptance will be a playable build on my staging server that passes hand-ranking unit tests, chips debit/credit integrity checks, and a short code walk-through. Future phases may add live chat or full multiplayer rooms, so structuring the project with expansion in mind will be a plus.