Solar System - Unity3D
Budget: $250 – $750 USD
Need a Unity freelancer to configure a solar system to run on our website. Should be similar to www.solarsystem.nasa.gov/solarsystem
Project setup, creation of the main page with solar system bodies, orbits, static title bar, and camera orbit controls. Include smaller orbiting objects like asteroids, Earth debris, satellites, etc.
Configure all solar system bodies using high resolution and procedural, make it so you can tap them to zoom in, make it so tapping them again shows some information in the UI, and some UI to toggle lighting.
Add 'landmark' system to locations on Earth, Moon, etc that auto zoom to the specified area and load the specified assets.
Configure a high resolution lunar environment in Unity,
Configure a rover model (provided) to render in Unity, set up basic digging animation with particles.
Project setup, creation of the main page with solar system bodies, orbits, static title bar, and camera orbit controls. Include smaller orbiting objects like asteroids, Earth debris, satellites, etc.
Configure all solar system bodies using high resolution and procedural, make it so you can tap them to zoom in, make it so tapping them again shows some information in the UI, and some UI to toggle lighting.
Add 'landmark' system to locations on Earth, Moon, etc that auto zoom to the specified area and load the specified assets.
Configure a high resolution lunar environment in Unity,
Configure a rover model (provided) to render in Unity, set up basic digging animation with particles.