Skyrim Co-op Quest Mod h.s.v - 05/12/2025 21:45 EST
Budget: ₹12,500 – ₹37,500 INR
I want a fully-featured Skyrim modification that lets two or more players share the same world and tackle brand-new quests together in real time. Stability is non-negotiable: desyncs, crashes, or rubber-banding will kill the experience, so please build a rock-solid netcode layer that keeps gameplay smooth from start to finish.
The mod must include:
• Original questline(s) designed for co-op progression, complete with dialogue, objectives, and rewards that sync correctly between players.
• Seamless drop-in / drop-out multiplayer, handled through a straightforward host-and-join interface or a lightweight server.
• Clean, documented code (Papyrus, SKSE, or any networking libraries you deem best) so future updates and community contributions remain easy.
• A simple installer plus a step-by-step setup guide that covers port-forwarding or any third-party tooling required.
• Post-delivery support to make sure the mod installs, runs, and scales to at least four players without critical bugs.
I’ll test on both vanilla and commonly modded setups, so please factor compatibility into your architecture. If you have previous experience with Skyrim Script Extender, ENet, or similar networking solutions, mention it—those skills will help us hit the fast turnaround I’m aiming for.
The mod must include:
• Original questline(s) designed for co-op progression, complete with dialogue, objectives, and rewards that sync correctly between players.
• Seamless drop-in / drop-out multiplayer, handled through a straightforward host-and-join interface or a lightweight server.
• Clean, documented code (Papyrus, SKSE, or any networking libraries you deem best) so future updates and community contributions remain easy.
• A simple installer plus a step-by-step setup guide that covers port-forwarding or any third-party tooling required.
• Post-delivery support to make sure the mod installs, runs, and scales to at least four players without critical bugs.
I’ll test on both vanilla and commonly modded setups, so please factor compatibility into your architecture. If you have previous experience with Skyrim Script Extender, ENet, or similar networking solutions, mention it—those skills will help us hit the fast turnaround I’m aiming for.
Related categories:
Game Design
C# Programming
Game Development
Documentation
Unreal Engine
Game Testing
Unity