Set up a Unity FMETStream template
Budget: $30 – $250 USD
I want to spin up a low latency remote unity instance using this service https://assetstore.unity.com/packages/tools/video/fmetp-stream-3-0-221362
It's like a remote desktop but for the mobile web that remotely controls the unity instance. There is already a template included. I just need you to streamline it into a simple-to-use template that captures gestures from the browser and sends them to the unity instance.
Each instance should run independently based on a random ID generated by the browser. Here's how the flow should go.
1) Someone opens a browser page and it spins up the unity instance (.exe or .app)
2) The unity instance streams to the browser page
3) User controls the unity instance through gestures on the stream window on the browser page.
This should not take long as most of the features are already included in the FMETStream templates.
It's like a remote desktop but for the mobile web that remotely controls the unity instance. There is already a template included. I just need you to streamline it into a simple-to-use template that captures gestures from the browser and sends them to the unity instance.
Each instance should run independently based on a random ID generated by the browser. Here's how the flow should go.
1) Someone opens a browser page and it spins up the unity instance (.exe or .app)
2) The unity instance streams to the browser page
3) User controls the unity instance through gestures on the stream window on the browser page.
This should not take long as most of the features are already included in the FMETStream templates.